Town Map progress (new engine!)

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Town Map progress (new engine!)

Post by Kart on Fri Jun 24, 2016 4:11 am

With the new engine (Intersect), there will be no borders on maps, so the world will be seamless without loading time with the exception of teleporting from a place to another.

Here's the town map progress with newer updated graphics. I haven't added many buildings yet, but i'm planning to.

http://puu.sh/pDQ36/f9b84e17c7.png
(You can zoom in)

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Re: Town Map progress (new engine!)

Post by Juketsu on Mon Jun 27, 2016 2:15 pm

Nice.
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Re: Town Map progress (new engine!)

Post by Kart on Tue Jun 28, 2016 8:12 am

Juketsu wrote:Nice.

Yeah, working on farming patches right now. Combat isn't fully functional yet so i have to work on shit like mapping and resource gathering for now
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Re: Town Map progress (new engine!)

Post by Femenazi on Wed Jun 29, 2016 8:12 am

Looking good kart, excited for the game to be up again.

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Re: Town Map progress (new engine!)

Post by exipe on Wed Jun 29, 2016 11:01 am

Looks great.
Good luck!! Very Happy

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Re: Town Map progress (new engine!)

Post by Kart on Thu Jun 30, 2016 9:23 am

jcsnider and kibbelz are working on the engine in C# and will release open source after the engine becomes stable with all functional features. it'll be amazing. if you want, you can follow the engines progress @ www.ascensiongamedev.com
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